![]() ![]() Though players are given a static protagonist with Geralt of Rivia, the vast expanse of the base game and DLCs are filled with meaningful quests, colorful characters, and haunting powerlessness to solve all the world’s problems. Elder Scrolls 6 should solve these hidden questline secrets and mysteries, whether through the various in-game texts or dedicated side quests and story missions.īetween Skyrim and Elder Scrolls 6, CDPR released the next open-world fantasy comparison: The Witcher 3: Wild Hunt. Video game mysteries can perpetuate conversation about the title long past its usual lifespan, but The Elder Scrolls often provides more questions with no answers. No answer has been offered, alongside a slew of other mysteries, such as the status of different continents, the specifics of Daedric Princes, the Plains of Oblivion, and more. Perhaps the most infamous mystery is the Dwemer disappearance, which saw an entire race of advanced architects vanish without a trace. While maintaining a level of mysticism that fits the in-game universe, ‘plot magic’ can only explain so much. Since The Elder Scrolls began, a few mysteries have permeated throughout the world and remained unanswered. Related: Elder Scrolls Online Waking Flame Update's Best Graphical Improvements In that sense, Elder Scrolls 6 could make character race matter by increasing the narrative consequences of character creation. Additionally, there was little in the way of variation when it came to NPCs reacting to different player characters who may have belonged to different races, with Skyrim's characters reacting largely the same to those who were Nords as anyone who chose to be an Orc. While it’s unlikely any game would provide unique dialogue to every guard in every Hold, the frequency with which these characters repeated the same line became a regular irritant to some players upon entering towns. ![]() Skyrim created many memorable moments, such as the ‘arrow in the leg’ meme alongside repetitive NPC dialogue, but it took away from in-game immersion. ![]()
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